Friday, July 18, 2008

Little bees of the busy variety

Been real busy around here. Last weekend we went and filmed an opera for the Casa Italiano opera company in LA. It was a 2 hour show with a 30 minute intermission. Nance had done one of these last year but it was a 3.5 hour opera. She had to stand on a chair to operate the camera and it was a really bad experience for her.

Adding to that, we had 1 day's notice for the gig and the sound gear failed so all we had was the on-camera sound. All in all, it was a terrible experience. The sound gear belonged to the guy that was supposed to do the gig but his gear was all crap.

So this time, we put together a little platform for Nancy to be able to sit and operate the camera, we used a pair of Oktava condenser mics with the hypercardiod cartridge in them, positioned them on stands by the corners of the stage and then I operated the Tascam HD-P2 field recorder.

The results this time were excellent. Sunday, we will be doing it all again at a center out in the valley and then the following Sunday we will be in Santa Monica at a theater doing it yet again. We generally spend most of Saturday before the gig prepping and testing gear so it makes for a full weekend.

LAFCPUG bonus!

We went to the LAFCPUG meeting last month and as always we participated in the raffle. We won a copy of Shane Ross's excellent DVD "Getting Organizied in FCP" that we already had a copy of so we gave that away to another attendee. We also won a portable 100GB USB drive. Nance also entered us in a drawing that was being done by Focus Enhancements where they were giving away one of their FS-5 recording systems. Well, they called Nance up today to let her know that she won the drawing.

So I will be posting an in-depth review of it as we plan to use it for the Santa Monica opera shoot (yes, I will have a backup system in place). Check out the web site and watch the demo on this. It is AMAZING!

Gas Prices.

I commute about 60 miles a day in a Camry that gets about 26MPG. Since gas prices have been going insane (they are FINALLY starting to ease up a bit now), I started considering alternatives to driving the Camry. There is a MetroLink commuter but it only runs in the morning...

Hybrid cars are expensive and the milage they get is not *that* great. Years ago, I was a hard core biker. I gave it up when traffic in the valley was just getting far too congested. We live out in the sticks now and my commute is across a couple of farm roads. Pretty mellow. So I went out tonight and bought a Suzuki DL650 that should net me about 55MPG if I drive it right. And it was a hell of a lot cheaper than a hybrid car. And, lets face it, bikes are fun :)

So, other than all of that, we have been bored.

Sunday, July 13, 2008

PVC and lighting rigs

Back when Nance was at the UCLA film school, she built a PVC diffuser panel using muslin cloth and a 4' x 7' self standing PVC frame. We have used this a lot and it's really nice and easy to deal with being very light and simple to assemble.

There is a GREAT PDF that describes how to make this and a TON of other very cool rigs for filmmaking using PVC.

Check it out HERE.

iPhone film apps

With the release of 2.0 of the iPhone software and the opening of the iPhone app store, we now have access to a slew of new applications for the iPhone.

Self Reliant Film has a nice list of the apps that are film related. Check it out HERE.

And now, Nance and I are off to film an opera :)

Tuesday, July 08, 2008

Mann's HEAT vs. LA TAKEDOWN

Over at Lee Goldberg's blog "A writer's life", he points out that the film HEAT is a remake of a failed TV Pilot that Mann did years ago called LA Takedown. The comparison of the two films is fascinating. Take a look for yourself and be sure to read the comments. Check it out HERE.

Monday, July 07, 2008

Interview with Garrett Brown - Steadicam Inventor

Interview with Garrett Brown,Inventor of the Steadicam

This is a classic interview with Garrett, originally published by the magazine FILMCREW, Issue #16 1997

In 1972 the dolly got its first real competition with the invention of the Steadicam. From that point on a whole new world of shots that were never before possible suddenly were. Some of the most memorable--the Philadelphia Art Museum steps scene in Rocky, the Big Wheel shots in The Shining--were done by the inventor himself, Garrett Brown. FilmCrew recently interviewed Garrett in between shoot days while he was working on Warren Beatty's film Bulworth photographed by Vittorio Storaro.

FilmCrew: How did you get into the industry?

Garrett Brown: I was a folk singer in the '60's, one half of "Brown & Dana". I was 20 years old and it was a great young man's job. Al Dana and I drove thousands of miles a year to play colleges that couldn't afford groups like Peter, Paul and Mary! I thought showbiz was going to be it for me for life. But after 3 years and an automobile accident, I ended up with no career and no job. I had left college and I had no diploma and no idea what to do.

It was 1964. A friend of mine had gotten into advertising and pointed out that it was the current bolthole for all ne'er-do-wells. Generally, souls with some creativity but with no particular qualifications could get into advertising in the '60s. I ended up as a copywriter. Eventually I became the agency producer and, as I looked at my suppliers who were operating fun, entrepreneurial film companies, said, "This is for me". Meanwhile, I read my way through the 30-foot shelf of film books in the Philadelphia Library, so I knew the language and could speak the speak but I had never actually produced anything.

Finally I left the agency, bought a bunch of used gear and started a little motion picture production company. I made commercials with a Bolex, an Eclair ACL and bought a Rommel-era Arriflex still covered in camouflage paint. I also had a very heavy dolly which came with all this used gear, a Fearless Panaram 800lb dolly. It offended some deep part of me inherited from my inventing ancestors that I couldn't move a camera stably without putting this contraption under it.

Even my little Bolex couldn't be carried along smoothly without 800lbs of cast iron under it. We broke our hearts lugging this dolly around in pickup trucks and laying it on my rusty rails but I loved the moving camera. I think I'm a moving camera junky--I love this two-dimensional medium when it has the illusion of three dimensionality. Commercials with technical challenges interested me the most. In the early '70's a client, Connecticut Gas, wanted a commercial showing numerous artisans in an old two-story building, each in their own room. The client wanted shots entering each room.

I came up with a camera rig that allowed my cameraman to walk in and out of the rooms. The spot was unique and successful and I felt I had an idea to pursue! There had to be a way to intercept the unwanted motions that a human being constantly makes and prevent them from getting to the camera. I began to build a series of gadgets aimed at this goal. I went down a couple of unproductive roads and though I could actually make stable shots, they were not conceivable commercial devices.

(Some of them were 70' long and you couldn't smoke near them!) Eventually, I had a reel of otherwise impossible shots. I brought the footage to Ed DiGuilio at Cinema Products [CP] who made a deal immediately. Within a day we had the bones of a contract and CP launched on building the Steadicam. The Steadicam prototype worked and I had the only one in the world. Almost immediately I started working on films. Bound for Glory, Rocky and Marathon Man were all shot in 1975, and we never looked back.

FC: You mentioned that you have ancestors who were inventors. Who?

GB: My father has a number of patents, and one of them is for something you use everyday. He invented the material that binds all paperback books and that replaced the animal glue they used to use. It's called Hotmelt but he did it for DuPont and although they sell hundreds of millions of dollars worth of the stuff a year, he only got the watch and the retirement dinner. That kind of put me off of doing the inventing job inside a big company. I've done all of my things outside and then licensed them.

FC
: How old were you when he invented Hotmelt?

GB
: I was two years old. And my son was two years old when the Steadicam was invented. I guess Browns fall into the inventing business at that age.

FC
: Was your dad inventing gadgets the whole time you were growing up?

GB
: No. He was a chemist at DuPont and then became a manager of their industrial finishes for cars. Other ancestors were railroad men. I think there are a few genes knocking around in there that help me with mechanics. I'm not trained as an engineer, I just have a reasonable ability to visualize things. Inventing is a job that is misperceived by people.

It's mostly about indentifying the gaps in your life that might be filled by something. People take for granted and gloss over the gaps, the missing things. My clue that something is worth working on is if I really really want one myself. I'm not into inventing things that one thinks can be sold to other people. It's somewhat unreliable and you can break your heart and lose your money.

But if you really want one and you figure it out, the worst case is that you at least own one. The rest of it is just dogged hard work, trying every damn thing you can think of and a willingness to spend your own money. I get a lot of calls from people who wish they could invent or have an idea for something and they frequently falter when they realize it's going to cost something--their own dough. Then I ask them, "Do you believe that much in it?" People who might invest in the stock market or in a franchise seem strangely reluctant to invest in their own ideas.

FC
: What you have created has had a major impact on the industry and movie making. What does that feel like?

GB
: We never thought that the Steadicam would have the kind of legs that it has. I was afraid it might be knocked out of the ring by some mysterious black box that stabilized by pushing a button. But, twenty-three years later it's bigger than ever and still growing. It has taken its place as a production tool. Cinema Products and I have continued to refine the technology and operator skills keep improving. What the Steadicam does for a movie is now rather fundamental and irreplaceable...like the tripod? It's like a violin. With a good violin operator you get music!

FC
: Out of the thousand or so Steadicam operators in the world, how many of them are masters?

GB
: There are probably 150 "living masters" in the world. Someone who could air drop into New Guinea and shoot anything. They speak dozens of languages and are immune to heat and cold, and they can levitate!

FC
: Do you think there will ever be "black boxes"?

GB
: Eventually there may be programs that aim your camera, make a judgement based on light and shade and diagonals and golden means and spit out perfect pictures. But they'll be a big pain in the ass with a manual a foot thick and I don't want to run one, thank you very much. That's not for me.

FC
: So I remember these great Molson radio spots in the 80's. Rumor has it that you were one of the voices?

GB
: It was an offshoot of my agency days. I worked with a woman named Ann Winn. We were copywriters at adjacent desks. The agency thought we were amusing because we were always making jokes so they asked us to knock off Nichols and May and do a funny radio spot in 1969. We did it. We ad-libbed them and it was a hit. We worked for a lot of clients including Kodak. When the Steadicam came along and Ann went off to raise race horses, I stopped. In '79 Molson dusted off a demo we had done and tested it.

It pinned the needles on all their focus groups so they asked if we would do some more. We said, "No, we don't do that now." They kept calling and finally as the ante got high enough, we looked at each other an said, "Hell yes we'll do it!" We did Molson for thirteen years and also American Express. We stopped when I started working on the Olympic cameras. Now someone has lured us back.

FC
: Can you tell us who?

GB
: It's a new product and it's secret. It'll be on the radio. SO LISTEN!

FC
: Another rumor has it that you built a super-lightweight camera weighing less than 8 pounds. Is that true?

GB
: I have a camera that may be the lightest in the world. We built it for an early Skycam Prototype. It's a Filmo that weighs 4 1/2 lbs. John Russell of North Hollywood built it for me. An amazing job. He hogged it out so much that it has the general thickness of aluminum foil.

FC
: Let's talk about the Master Series. Besides a great look, what's new about the latest Steadicam?

GB
: Cinema Products' introduction of the Master Series represents the culmination of our efforts to support the new Steadicam techniques. For example, with what we have learned about dynamic balance, we have made significant advances to help with whip panning. Steadicam gets up to speeds of 150 rpm in the middle of a whip pan, therefore it needs to be dynamically balanced around the line of the post.

This new rig is designed to remain in balance as you add accessories and change its configuration. It also has radio-controlled trimming for the camera's attitude--even during a shot. Motorized trim is analogous to the trim wheels on a plane. Picture flying along in a private plane without trim wheels. For hours you would need to maintain steady pressure on the stick to stay on course.

The trim wheels allow you to set it so that it's a virtually hands-off operation. The idea of having to land the plane in order to trim is inconceivable but that's where we were with the Steadicam. You couldn't lay hands on it during the shot. And it's an instrument that needs fine tuning. It's a dynamic process in the sense that you do it all the time, during every take. Before, for all those long shots we had to pick one trim and we were stuck with it.

We picked the trim attitude for the most difficult part of the shot or the part that went on the longest, and everywhere else we were fighting against it and the framing, in a microscopic sense, moved around a little bit. My son Jonathan Brown is a camera operator and he and I worked side-by-side on Bulworth with two Master Series rigs. We have put more than 800 rolls of film through our Steadicam cameras.

Most of the shots we have done are with 75mm or 100mm lenses. In order to do that happily you must be able to burp the trim of the stage so the tiniest influence of tilt up or down is exactly what's needed. The actor rises a little in his chair, and a trim change stays with him. Also I wanted a bigger monitor and the Master Series has the biggest, sharpest monitor available, which is a 6" diagonal 16x9 aspect ratio.

The rig now has the ability to alter its rotational inertia so you can slide the components inboard to do a whip pan or you can pull them apart and get twice the inertia of the old 3A for a shot like a title sequence that needs to be very stable.

It also has a new vest and a complete no-tools design so everything you need to do can be done by flipping hand clamps and levers and moving things instantly that used to require going to the stand, getting a wrench, locking it, unlocking it. Just the snap clamp that locks the gimble in place is so fast that you adjust it more often because it's easy. I've observed that the Master Series is twice as fast to work with as the old Steadicam.

FC
: Where did you get the idea for the arm? Was it watching someone carry a cup of coffee?

GB
: That kind of thinking was responsible for the general idea of isolating the camera. The arm itself was inspired by looking at those old articulating lamps and imagining new ways for two arm sections to work together. The Master Series has a fantastic arm. The old one had a rough "ride" and a strong float point and if you boomed up you would have to hold it and invest a lot of British thermal units to get it to stay at that height. This one can be put anywhere from top to bottom and, with a couple ounces of force, will stay there.

FC
: How long have you been running the Steadicam Workshops and what percentage of the working Steadicam operators have been through the course?

GB
: The first one was in Rockport in 1980. Almost all good operators have been through "the system". I figured out the other day that I have taught nearly a thousand souls worldwide, while others, including the late Ted Churchill , have taught as many more.

FC
: In addition to having created the Steadicam, teaching and working on your other inventions you also operate, you still shoot to this day. Is that right?

GB
: Yes, I do. It's a lot of fun. Over the past few years, I had cut back on operating to work on the video camera technology for sporting events. I worked the '92 Olympics with Mobycam, a camera that follows the swimmers underwater, for NBC. And then this past year in Atlanta, we brought 18 new systems to the Olympics. (I over-extended myself, somewhat!) We had Dive Cam, which drops with the divers. (It is up for a Sports Emmy this year.)

We also did a thing called GoCam that chases the runners and was used to follow fencing, wrestling, gymnastics and soccer. We also did six or so sports and the Opening and Closing Ceremonies with four new-generation, ultra-light SkyCams that "fly" over large-scale events. In order to recover from the Olympics spiritually, I went back to operating Steadicam when Storaro asked me to work on Bulworth.

FC
: I would consider that recovery might consist of a visit to the Cayman Islands.

GB
: I agree but, physically, Steadicam is a lot less difficult than people imagine. It's a great deal more work to lug 1000' mag cases back and forth to the truck than the average Steadicam shot. True, every now and then you get a brutally difficult running shot, which I don't encourage, frankly, because there are a lot of other ways to transport a camera. I love to ride on a western dolly and concentrate a little more on the operating.

Steadicam was perceived as a running camera for the first few years but basically it's just an all-around camera support and a very capable aiming tool. I enjoy imitating a dolly very closely, but with the mobility and the chance to look straight ahead that Steadicam makes possible on rough ground and in tight location sets. This is the most fun because you're tucking into corners and the camera is on one side of you and then the other side and the viewer has no idea where the operator is.

As Ted Churchill once put it, "You're an arty pack mule." You're doing the athletic job of schlepping it around--which approaches an almost balletic grace among people who do it well--and you're making those artisitc choices with the lens, moving in three axes and three dimensions. It's a great job.

FC
: Who would you say has influenced you the most in the business?

GB
: Haskell Wexler and Vittorio Storaro. I also really enjoyed working with Stanley Kubrick. The Shining was a fine experience and I'd do it again in a flash.

FC
: When you're operating, is it a Zen thing, much like what in sports is called being in the zone?

GB
: Yes. I just did a shot that I think will illustrate the point. Warren Beatty had dreamed it up the night before and when we got on set it boiled up in a quick meeting in his trailer. Storaro is a joy to work for for a number of reasons, not the least of which is that he loves to light.

He is one of the few cameramen that I've known who is perfectly content if the director says to him, "Well, I want to shoot from the other side." Instead of evil looks and grumbling, Vittorio says, "Great. No problem. Watch this." And he'll enthusiastically relight the reverse angle. It's fun to watch him. He does it very rapidly with his system of dimmers and "Jumbos", which are big multiglobe lights made in Italy.

So Vittorio roared off to light while I started walking through it in order to memorize the terrain. My style is oriented towards rehearsing and trying to learn the ground like a dancer. The shot unfortunately required me to walk backwards which I seldom do. I prefer the "Don Juan" position (walking forward, looking to the rear), but I had some obstacles to pass that I couldn't manage without backing up.

The shot had three or four moments that had to be seen very precisely as we flew by, and required very specific choreography. The process is immediately Zen-like. Early rehearsals involve aiming the lens purely by instinct because most of your attention is on navigation. "Where's that curb? Where's the tree? Will I crash into Oliver Platt?" It is amazing to look at these playbacks because some instinctual part of your brain must have been aiming the damn thing even though I barely had a chance to look at the screen!

I like doing multiple takes because, like a dancer, you find yourself continually improving--beginning to really make a movie out of a long difficult shot, until you can master the smallest nuance. In this case, since Warren had sprained his foot the day before, we were under tremendous pressure to get it on the first take as he wouldn't necessarily be able to get through the course more than once.

My incentive was tripled, and I nailed the first one in a rush of adrenaline. Warren then mysterioulsy found the energy and inclination to do eleven more and, I'll tell you something, by take three I was in the "zone" that you're referring to--almost a dream state. The legs are doing what they do, and you're thinking about the framing and odd little things you can improve with three inches to the left here and a slight pan at this point or a deceleration there to allow someone to catch up a little bit.

It is pure joy as long as you don't absolutely wear yourself out. I think it's still the best job in the business! I intend to keep operating until I'm ancient, and maybe then I'll just hardmount the arm to my walker!

Thursday, July 03, 2008

Kubrick revistied and some links

Channel 4 in the UK is running a series of Kubrick's films and to promote it, they re-created the sets from the shining and found look-alikes for the cast and crew.

You can see the promo shot HERE.

You can also see a lot of behind the scenes for the actual film on YouTube HERE.

One of the things that struck me in the promo that Channel 4 did was the beautiful Steadicam shot that constitutes the entire ad for the series. VERY nicely done. And speaking of Steadicam, there is a great site that tracks great steadicam shots and includes comments on the shots by the operators. Here you can see Garrett Brown's (the inventor of the Steadicam) very first Steadicam shot in the film "Bound for Glory" and many many other great shots.

That is over at Steadishots HERE.

And now, for a couple of links...

The GREAT open source media pre-production tool Celtx is finally out of beta and they have released version 1.0. This is a GREAT resource and if you have never looked at it, you owe it to yourself to download this and check it out. Check out their site HERE.

FREE FCP and Motion tutorials on Youtube. Over 40 for each app. Check them out HERE.

Overclock your MacPro - ZDNet has a freeware application that will allow you to overclock your MacPro. I played with this a little and my results were mixed at best so proceed with caution here. You can check it out HERE.

And, finally, a study of camera motion in film. Check it out HERE.

Have a great weekend everyone and if you live in the U.S., have a great and safe 4th of July!

Mike and Nance

Monday, June 23, 2008

David Mullen A.S.C.

Real quick post to point out that DP David Mullen is documenting his work on his current film over at REDUser. Check it out HERE. He is fielding questions on his process as well. Don't miss this!

Thursday, June 19, 2008

Keep it simple

In 1977 I wrote my first computer program. In the 31 intervening years, I have worked for a number of large organizations (GE, Bell Labs, Countrywide, Universal Studios et. al.). During the course of this career, I have come to embrace the idea of simplicity. Now, that might seem to be at odds with the fact that I typically work on very complex systems.

Typically, these systems are only complex when viewed as a whole. However, when broken down into the many components that make up these systems, there is simplicity to the individual components. Consider systems like Windows XP or Vista or Mac OS X. Viewed as a whole these systems appear terribly complex.

However, it’s important to understand that no single individual understands how this complex whole functions in its entirety. There are teams of developers that specialize in specific components of these systems. There is a team that works on the GUI. Another that works on the file system. Another that works on networking. And so on.

It’s easy to get overwhelmed by these systems if we try to gain an understanding of them as a whole. But, broken down into functional components, they become much easier to understand because, taken at this level, they are much simpler. Early in my career I was intimidated by systems of this nature until I understood how to break them down and attack only the relevant components.

Now, so far, I have just been blathering on about computers. What the hell does this have to do with film making or post production? Patience, grasshoppah. All will be revealed.

When the solution is simple, God is answering – Albert Einstein

It has been my observation that typically, the simplest solution is the best solution. For many years as a software engineer, I would receive requests from the business side of the company that I was working for to request some new software feature.

Invariably, these requests would be convoluted, complex explanations of how the business felt that a particular feature should be implemented. Before I understood the magic of simplicity, I would go back to the business to have them clarify what they were asking for. More often than not, these sessions did not result in any clarification.

And then, one day, I had an epiphany. The next request that came to me that obfuscated what the business actually wanted, I very quickly resolved by asking the business one question:

State your goal.

Simple. Direct and to the point. What is the end result that you wish to achieve? This new approach worked wonders for me and it serves me well to this day. And, the beauty of this simple approach is applicable in almost every aspect of life and the tasks that we all seek to perform.

Simplicity breeds excellence.

I am a big fan of Sting. I think he is a great composer. If you look at a lot of the hits that he has written, they exude simplicity of composition – Every breath you take, Shape of my heart and many others. Simple and beautiful. It takes real talent to pull that off.

The Log Line

And now we come to the part where I relate this to film making and story telling. Last night, Nancy and I attended the LAFCPUG meeting in Hollywood. We have been to many of them but we tend to be selective. Last night was the 8th anniversary of the LAFCPUG and had, as a speaker, feature editor Norman Hollyn.

Norman was there to give a talk on the craft of editing. Unlike most of the meetings, this talk was specific to storytelling. Typically, LAFCPUG focuses on how to use the tools. Not how to tell the story. Norman brought up a couple of things that reminded me of my “State your goal” approach to problem definition.

The first was the log line. A log line is a way to describe a story, regardless of its length, in one or two sentences. Doing this, forces you to boil the story down to its most essential elements. For example, a log line for Raiders of the lost Ark might be:

An archaeologist finds the ark of the covenant. The Nazis steal it from him. He pursues the Ark, recovers it and turns it over to the US government.

Simple. Taking your story and converting it to a log line can allow you to objectively tell the story with only the most essential information necessary to convey the story. We have all sat through films where there were scenes that were boring, slow and did not move the story forward.

The log line can assist us in eliminating this type of issue by allowing us to ask simple questions about every scene in our story such as “how does this scene serve the essence of the story?”. “Does this scene move the story forward?”.

Norman related a number of anecdotes pertaining to his experience as an editor and dealing with a director or producer when he is struggling to understand a scene and is trying to make the scene work. He asks the director “What is the impact on the film as a whole if this scene was removed?”

Simple. Direct. This forces the director to look at the essence of the contribution of the scene to the film as a whole. How does this scene contribute to the story? If you cannot tell me that, then the scene needs to go away. It’s superfluous. Or the director may realize that the scene needs to be moved – before or after the current place in time in the telling of the story.

The point being, when you break down a complex system to its simplest element– Be it a computer, or a story, you will find that the issues that you thought were insurmountable, now become manageable and clear.

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Saturday, June 07, 2008

Smooth Operator

Gear Heads

Pronunciation:
\ˈgir-ˌhed\

n: a person who pursues mechanical or technological interests (as in automobiles or computers)

But this has nothing to do with the gear heads that I am talking about here today. Gear heads are a mounting system for cameras that provide very precise control over the panning and tilting of the camera.

Fluid Dynamics

Today, most of your low budget indie filmmakers use what is called a fluid head to mount their camera. This type of head uses a thick fluid to dampen the movement of the camera. These types of heads are very effective and reasonably priced.

Some of the lower cost fluid heads make it very difficult to have nice smooth starts and stops. You always end up with some jerky movement at the start or the end of the pan or tilt. Some of this can be overcome by doing simple tricks like putting a rubber band between the head and the tripod to add pressure to the movement in question.

And this brings us to Gear Heads. Gear heads have been around for a LONG time and are a mainstay in studio productions. They provide VERY precise, repeatable control over the panning and tilting of the camera. Here are two examples of gear heads.

A Mitchell:



And an Arri:



These heads use a precision gear transmission and most examples provide the ability to select the gear ratio so that you can have very fine or very coarse control with the head. They take some practice to get used to, but once you gain some proficiency with them, they are an amazing tool to have at your disposal.

Years ago I was on the set of Knott’s Landing with an operator friend of mine (King Nicholoson S.O.C. now retired). The talent was tossing a football around and the director told King that he wanted that football in frame when they threw it no matter what.

Well, one of the throws went wild and the football landed at the base of the dolly that the camera was on. But, King never let that ball get out of frame as he furiously spun the gear head's controls and followed that ball until the camera was pointed at the base of the dolly. I twas an impressive sight to see.

If you have ever used a gear head, you know what I am talking about. Problem is, most Indie filmmakers have never seen what they can do or had the opportunity to use one. Most of the ones I have talked with, don’t even know what one is.

Budget Head

In the world of budget filmmaking we have some amazing tools at our disposal. Redrock Micro makes low cost cine lens adapters, rail systems, follow focus and matte boxes. Varizoom makes low cost Steadicam rigs, jibs and remote heads.

And a host of other manufacturers provide gear for the budget filmmaker. Even Tiffen, makers of the $55,000 Steadicam professional rig, makes lower cost rigs for the indie filmmaker such as the Merlin.

But NO ONE makes a gear head for the indie filmmaker on a budget. I think this is a huge gap. If you buy a used Mitchell gear head that is 25 years old, it will cost you $5000+. An Arri gear head will run you $10,000-$15,000. FAR outside the typical budget of the indie filmmaker.

Last year, at the DV Expo I was at the Redrock Micro booth and I asked them if they would consider making a gear head. They said that I was now the second person that had ever asked them for this.

I explained that I figured that the reason for this was that their customer base had no clue what one was or what the benefits of using it are. If someone could make one for about $1000 for the indie market and promote it properly, I KNOW it would sell. Well, I know that it would sell to at least one customer: Me.

So here is my call out to you low cost indie filmmaking gear manufacturers: Make a low cost gear head!

Please.

Wednesday, May 28, 2008

On editing

David Bordwell has a post up over at his great blog on some of his favorite edits in films.

Read about it HERE.

It got me thinking about some of my favorites. The scene in Lawrence of Arabia where the match is lit and the head of the match dissolves to the blistering sun of the desert. The opening sequence of Apocalypse Now where the shot uses a split dissolve between Willard on the bed, the jungle and the choppers and then the ceiling fan. Wonderful stuff.

What are some of yours?

Sunday, May 18, 2008

Hot Sunday

Sunday morning. 9 AM. It's 88 degrees on my patio. I think we are in for a long, hot summer.

Been working on a commercial for victims of utility vehicle crashes. Since the commercial has to depict the vehicle in a roll over accident and since I cannot use any specific branded vehicle for this, I am having to do it as a 3D animation sequence. This has been a good challenge. Every time I take on any project that involves using Lightwave, I always learn a LOT about the tool.

PANAVISION

In other news, Panavision has a great set of videos up that attempt to de-mystify digital camera specifications. It's a 7 part series and it's well worth watching. You can check it out HERE.

OPENCUT

OpenCut is a new contest for editing. But this one (unlike the Tori Amos one) actually looks to be a pretty decent deal. The top prize is an AJA IoHD unit, credit in the finished film and credit in IMDB for editing the film. There is a $25 entry fee and you will need to ship an HD to them that they will load up with 185GB of RED ONE footage, the script, storyboards etc.

Check it out HERE.

If nothing else, check out the FCP / RED Workflow video that they have up there. One of the things I noticed in that video was the use of an on-camera LED Light array.

Nance's last shooting gig was a run-n-gun doc that she had rented a mount for the Z1 as well as a light. The mount was mostly fine for her but the battery pack for the light was just debilitating. VERY heavy and the quality of the light was crappy.

So she recently bought one of these LED arrays for doing run-n-gun and WOW what a difference. The light is MUCH nicer, much more controllable, and the unit weighs NOTHING. Check these out if you get a chance. They are very nice!

FREE CRANE

That's right, free. Well, free if you have a tripod... You are going to look at this video and think "Why the heck didn't I think of that?". Check it out HERE.

TIME REMAPPING

And, finally, check out this video on Kiteboarding. I personally have little interest in this sport. However, the guy that did this video does some REALLY slick stuff with time-remapping / Bullet time. Check it out HERE.

Tuesday, May 06, 2008

All Mac, some of the time



I use Windows XP, Windows Vista, and Mac OS X. They all have their issues. They all have their positive aspects and negative aspects. None of them are perfect. However, Vista managed to bring me to the apogee of despair this week. More on that in a minute.

Today marks the 10th anniversary of the iMac. Ten years ago today, Apple announced the iMac computer. It did not get a warm reception. The decision to fore go a floppy drive in 1998 was considered crazy. But, alas, ole Steve was right. Not to say he was right on every decision (the single-button mouse comes to mind here among other things).

So, Happy birthday, iMac. You are significant in that you mark the beginning of Apple's return to profitability. Apple today is enjoying great success. Which made me think about Apple...

For a long time, Apple has enjoyed a certain cache. A certain exclusivity appealing to a niche market that consists largely of creative professionals and people who prefer an exclusive product that does not appeal to the hum-drum mainstream. Something with a...uhh, certain je ne sais quoi...

I own Macs because of client demand for projects done in FCP and for some other tools that are Mac only. But, the latter "exclusive" group are now able to see Apple becoming more mainstream. Less exclusive. For many of them, they are evangelists of the product. Extolling the merits of the machine in order to convert the Windows user to the Mac.

As this erosion of exclusivity continues, I suspect that the evangelists of the product are not going to like the results of the Mac becoming more mainstream. We live in interesting times. Apple faces many challenges going forward. It will be interesting to see how well they can meet these new challenges. I suspect they will do OK. After all, back in the early 80s, Apple was the number one producer of personal computers...

VISTA: The Apogee of despair

This past Sunday, I had gone into the office to write some code for a web site as part of a project to switch that web site from one e-mail vendor to another. My deadline to get this ready for testing was Monday and today was the deadline to do the first production run with it.

After finishing my changes and letting the testing folks know it was ready, I came in Monday and got an e-mail telling me about some minor fixes that needed to be made. Some cosmetic and a couple of coding bugs. No problem. About 1 hour of work.

Now, in the office, I use a Vista machine for software development because the main web system is a Microsoft based system. I generally use Dreamweaver CS3 and TextPad for coding and design work. My process is that I make the changes on my local machine, then copy them across the network to a testing server and then test the changes there.

So I make the changes and copy them over to the test server. I start to test it and now it's worse than when I started. The code is behaving VERY strangely. it makes NO sense what it is doing. I spend hours in a panic now because nothing is making sense and I am under the gun.

Finally, I figure out what is happening. When I would copy a file from my local machine running Vista out to the testing server, only certain files would get copied. Vista was telling me that it was copying everything correctly but in reality, it was not. Once I figured out what was going on, rebooted the workstation, everything was fine.

Suffice it to say, I am NOT a Vista fan. There was a time when I would have said Vista was OK. Not as bad as the media has made it out to be. Today I would advise anyone against it. I have NEVER had an operating system perform in such an egregiously poor manner.

Whatcha been doin?

Well, we have been busy working on some commercials for local business. I had the opportunity recently to composite a 3D model into a still photograph. That was a fun challenge getting it to match:



The Audi is comped into the image. I have a music video in the works here that will include animating a pin art toy for part of the video. Should be a great challenge. I'll post that animation once it's done.

OK, back to work for this slacker!

Friday, April 25, 2008

Saying what you think

Flippant news had this up - what a GREAT video. this is NOT safe for work due to profanity used in it.

Enjoy :)


Persistance of vision

Logan and Noah Miller had a vision for their film. They wanted Ed Harris to play the homeless alcoholic father in the film. The trouble is, they are novice filmmmakers with no money. This is where persistance paid off.

Check it out HERE.

I love stories like this.

Sunday, April 20, 2008

Cinema is lies told at 24fps

Over at Variety is an interview with James Cameron. You can check it out HERE. I have always had kind of mixed feelings about Cameron. Having never met him, all I have to go by is his body of work, behind the scenes footage of him at work and interviews.

He has always seemed like an egotistical self important elitist to me. Ahh but there is always the adage that one must separate the artist from the art. And I DO try to do that.

I really thought that the Abyss (the abuse, according to the crew on that shoot) was a very entertaining but flawed film. For me, his best work was:


Terminator 2. I watched part of the filming of this as I lived a few blocks from one of the locations (the scene where the semi-truck crashes into the flood control channel). The film is not perfect by any means (the desert scene slows the pacing needlessly, Edward Furlong could not act in the film to save his life).

But I still love the film.

So why am I linking to this article about Cameron? Because I think he says some things here that I seriously agree with. And while the majority of the article is about 3D (and having only 1 good eye, 3D is meaningless to me), he does point out a few things that I do agree with.

One of those things is that Godard had it backwards. I always thought that cinema was a contrivance meant to fool us into thinking it was reality. Otherwise, if it WAS truth, we would not need to exercise a willing suspension of disbelief. Because Godard was held in high esteem in many of the art circles, his statement of "Cinema is truth told at 24fps" tended to be unassailable.

24p - Please die.

The other thing that Cameron mentions is that 24 FPS needs to go away. That this is a framerate that has seen it's day and now needs to be replaced. Douglas Trumbull did research into determining the best framerate for the human eye and settled on 60FPS:

A 16 fps rate was the first speed established as the minimum required to sustain the illusion of continuous presence of a motionless image presented through a sequence of stills. The 24 fps rate was adopted later to improve the fidelity of optical sound tracks. The perception of an uninterrupted flow of motion, free from stroboscopic effects, requires a still higher frame rate. Through experiments conducted at Future General Corporation, the joint Trumbull/Paramount Pictures research division, Douglas Trumbull determined that the effective maximum frame rate should be 60.

Today, in the indie film world, 24fps tends to be upheld as the holy grail of film look. This combined with narrow depth of field, cinematic lighting and cinema style camera handling are all being pursued to make video look like film.

Now, if you are going to be distributing on film, 24p makes sense to me. But if the final delivery medium is video, then I think it is not necessary. The visual cadence of 24 fps provides a level of psychological deception since this cadence is what we have become accustomed to watching films for the last 70 years or so.

Guess what? HD and it's higher end bretheren are here to stay. Film is going to go the way of the dinosaurs. It's time to acclimate to what video is. It's time to embrace the superior look of 60 FPS. It's time to let go of the past.

I have posted about this in the past and been vilified for it. Stephan Sargent posted about it a few weeks ago HERE and was vilified for it. Mark my words, those of you in the 24p camp will come around eventually. I long for the day when 24p is used only to provide a retro look.

Wednesday, April 16, 2008

New Tangent control surface

Well, around this time last year I was whining about the cost of control surfaces. At that time, only JL Cooper offered one on the cheap for $5000 (since lowered in price to about $3100). I felt that with the availability of Final Touch as part of the Final Cut Studio suite (under the name Color), that this was a golden opportunity for some resourceful hardware manufacturer to provide a control surface for the masses.

Enter Tangent.

Announced at NAB this week is their new, affordable, control surface. Priced around $1000 this looks like a REALLY sweet tool for using Color in FCS on the Mac.

You can read ALL about it HERE.

Very cool.

Monday, April 14, 2008

Good weekend

Well I updated FCP on our test machine to 6.0.3 and ran it through the wringer and no issues were found.

Nance had her client over on Sunday to review her final onlined version of the doc project and the client loved it. She finalized the menus for the DVD and it goes out today.

I secured an actress for the Zombie debt commercial and I think we are good to go for the opening shots in about a week. Nance has to get a new 1K key light for it but she should be able to nail that down this week.

Seeing some very nice announcements out of NAB today. I won't re-hash all of it since it is plastered all over the net today. Red's Scarlet looks nice but the fixed lens is a deal killer for me. The new Sony EX3 (what happened to EX2?) looks VERY nice. If you can put a PL mount on that and slap some real cine glass on it, that will be huge.

I have to say, that I am not a fan of the psuedo shoulder mount (a'la Canon's XL series). Either do it right or leave it be IMHO. My only other concern with the camera is the potential for rolling shutter artifacts.
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